package com.fairytask.engine.define
{
	/**
	 *物品 
	 * @author Chensl
	 * 
	 */	
	public class ItemDefine
	{

			/**头部--1*/
			public static const Hat			:int	= 1;
			/**铠甲--2*/
			public static const Armor			:int	= 2;
			/**武器--3*/
			public static const Weapon		:int	= 3;
			/**腰带--4*/
			public static const Belt			:int	= 4;
			/**鞋子（脚）--5*/
			public static const Shoe			:int	= 5;
			/**项链（项）--6*/
			public static const Necklace		:int	= 6;
			/**饰品(饰)--7*/
			public static const Adorn			:int	= 7;
			/**戒指（指）--8*/
			public static const Ring			:int	= 8;
			/**护腕（腕）--9*/
			public static const Wrist			:int	= 9;
			/**坐骑（飞）--10*/
			public static const Mounts		:int	= 10;
			
			/**宠物（头）--21*/
			public static const PetHead		:int	= 21;
			/**宠物（项）--22*/
			public static const PetNecklace	:int	= 22;
			/**宠物（甲）--23*/
			public static const PetArmor		:int	= 23;
			/**宠物（爪）--24*/
			public static const PetClaw		:int	= 24;
			/**轮--25*/
			public static const Round			:int	= 25;
			/**杖--26*/
			public static const Wand			:int	= 26;
			/**弩--27*/
			public static const Crossbow		:int	= 27;
			/**棍--28*/
			public static const Stick			:int	= 28;
	}
}